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Hue, Lightness, and Saturation Tolerance: Controls the Hue, Lightness, and Saturation matching tolerances in the initial Quick Mask Key. Pick a color representing a good “average” tone over your screen region. This won’t necessarily match the color chosen later in the Chroma Key group for the final Color Key pass. Key Color: Determines the color of the rough Quick Mask key. Quick Mask On: Enables or disables the Quick Mask pass. To create the Quick Mask, use a quick and dirty linear key to punch out the screen and then apply negative choke to pull the key back outside any foreground regions that were keyed out during the initial rough key. This lets you focus your attention on just the regions immediately bordering your subject. Alpha channel values that are exactly 0 will be displayed as black, alpha channels that are exactly 100% will be displayed as white, and then any alpha channel values between 0 and 100% will be displayed as solid gray pixels which makes it easy to spot small bits of grunge in your screen region or small print through areas in your foreground.Ī quick and easy way to create tight junk mattes around your foreground, even when faced with unevenly lit or noisy screens.
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Wrap On Black: A preview of just the regions affected by the Light Wrap composited over black.Wrap Only: A preview of just the regions affected by the Light Wrap, with the unaffected regions left as transparent.Matte Choker Matte: A grayscale preview of the result of the Matte Choker pass applied to the output of the Chroma Key.Chroma Key Matte: A grayscale preview of the matte output by the Chroma Key pass.Pre Key Cleanup Output: The output of the Pre Key Cleanup operation.Pre Key Cleanup Selection: A grayscale preview of the region selected for cleanup in the Pre Key Cleanup pass.Inside Mask: A grayscale preview of the Inside Mask shape.Outside Mask: A grayscale preview of the Outside Mask shape.Quick Mask Matte: A grayscale preview of the matte produced by the Quick Mask pass.Source: The original unchanged input source image.Final Composite: The final output of the filter.View Options: Changes the output of the filter letting you view various intermediate mattes and masks – useful in analyzing and fine tuning the results of different keying stages. It provides several variations on basic split-screen views with the filtered clip placed next to the unedited original.įor more information on the Compare Mode, Click Here. The BCC Compare Mode provides a convenient mechanism to compare the effect result with the original source layer.
#Chroma key mask in boris graffiti fx in video studio pro
Using Custom Composites in Vegas Pro FunctionīCC filters come with a library of factory installed presets plus the ability to create your own custom presets and preview them with the BCC FX Browser™.īCC filters also include common controls that configure global effect preferences and other host-specific effect settings.įor more information about working with presets and other common controls, Click Here.